Post by nora on Dec 22, 2014 9:58:15 GMT -8
Hello, and welcome to Nora's Wrath of the Righteous: The Worldwound Incursion information thread! I'm sorry it took me so long to get this off the ground, but here it is now! Our first game will be the 29th, and that shouldn't conflict with anyone's schedule, but if for some reason it does, just reply in scheduling or text me and we'll reschedule/postpone. As for the other threads, they're pretty self explanatory. This is also the place I will be posting experience points, and you may post in character role-play here as well if you wish.
This game is going to be a Pathfinder Adventure Path from levels 1-20.
Because of the nature of the campaign and the way it was designed, I have decided to make the players mythic. This won't affect you right away as it's event driven, but I mention it because I might need help with the aspect of it because I've never played a mythic game. Those who have experience with mythic, I might have questions.
The game is going to be set in Golarion, in the Worldwound.
A century ago, the nation of Sarkoris was murdered. Today, the fallen nation is a horrific, post-apocalyptic nightmare cloven by a vast canyon that connects Golarion to the demons-haunted reaches of the Abyss. This rift is known as the Worldwound, and through it the demonic hordes pour forth , set on defiling the world of mortals and claiming it for their own. Though the demons have so far been held back at the borders by barbarians and crusaders alike, the region that was once Sarkoris remains a fiendish beachhead on the mortal realm. Worse, the Worldwound itself is slowly growing- and if something isn't done to halt this blight, the demons it spawns might one day swallow all of Golarion!
House rules:
No leadership
No synthesist summoners
No evil characters
No races that are usually evil(does not exclude tieflings)
Must have a good reason (backstory, flavor, and /or mechanics) for using featured races and uncommon races.
Approve 3rd part material with me first
Keep in mind this is my first game so above all, just don't be a dick.
Here's a link to a free digital copy of the Player's Guide for this game. It includes campaign traits, so be sure to pick one. paizo.com/products/btpy919c?Pathfinder-Adventure-Path-Wrath-of-the-Righteous-Players-Guide
This game is going to be a Pathfinder Adventure Path from levels 1-20.
Because of the nature of the campaign and the way it was designed, I have decided to make the players mythic. This won't affect you right away as it's event driven, but I mention it because I might need help with the aspect of it because I've never played a mythic game. Those who have experience with mythic, I might have questions.
The game is going to be set in Golarion, in the Worldwound.
A century ago, the nation of Sarkoris was murdered. Today, the fallen nation is a horrific, post-apocalyptic nightmare cloven by a vast canyon that connects Golarion to the demons-haunted reaches of the Abyss. This rift is known as the Worldwound, and through it the demonic hordes pour forth , set on defiling the world of mortals and claiming it for their own. Though the demons have so far been held back at the borders by barbarians and crusaders alike, the region that was once Sarkoris remains a fiendish beachhead on the mortal realm. Worse, the Worldwound itself is slowly growing- and if something isn't done to halt this blight, the demons it spawns might one day swallow all of Golarion!
House rules:
No leadership
No synthesist summoners
No evil characters
No races that are usually evil(does not exclude tieflings)
Must have a good reason (backstory, flavor, and /or mechanics) for using featured races and uncommon races.
Approve 3rd part material with me first
Keep in mind this is my first game so above all, just don't be a dick.
Here's a link to a free digital copy of the Player's Guide for this game. It includes campaign traits, so be sure to pick one. paizo.com/products/btpy919c?Pathfinder-Adventure-Path-Wrath-of-the-Righteous-Players-Guide